Here, the manual can be downloaded from the official "Getting Started" and then on the Japanese version.
Sketchup is almost the first half on the set, Sketchup basic operations originating from states that are made. This is software for Google Sketchup please.
Formal documentation from the site so out in the above PDF version of the easy tell jokes sprinkled If you look at it, the rendering process (especially related material) came out a lot of English and physical tics, and experience and inaction had to think a bit and do not understand the nature of light, like me, "renderer is free!" began in the first English version of the motivation Rendaringusofuto Kerkythea , the most important and partly for my English, so I became a bit daunting "Getting Started" and "Kerkythea Material Editor Guide" I came to think of making a Japanese version.
Producers, KT team of Mr. Kim Frederik.
Since the liberty of a professional processing Shiku my amateur interpretation of what the shop is 3DCG "is" part of that many people might think, and is strictly copyright by Frederik says, Tararimasen idea was to write about reproduction and remove as soon as you have a little problem.
※ 12/20 successfully received a permit by the loss of contact with the producer.
Menu
Part 1 "Sketchup to Kerkythea from"
1. Front and back surfaces
2. SU2KT check the version of
3. Remove unused materials and components
4. Garasumateriaru Application
5. Creating a mirror
6. Setting sun and shadow
7-1. Set lighting (additional lighting components, deployment)
7-2. Set lighting (Eds. spotlight light source settings)
7-3. Set lighting (Eds. emitter configuration of the light source)
8. Set camera position
9. Kerkythea export
Part 2 "KERKYTHEA how to set up"
10. XML file open Rendaringutesuto
11. Read standard libraries
12. How to apply the material, modify or
13. Kerkythea on, make sure materials are applied to the model and its
14. Creation of original material
15. Kerkythea in sun and shadow settings
16. How to apply the sky image
17. How to set the spotlights
18. How to set the emitter
19. Set camera position
20. Renders the modeling data
If you want to UI itself is in Japanese, ToshiharuK KT says that two of Japanese interest to




